A deck that focuses on setting powerful Trap Cards, such as Bottomless Trap Hole and Infinite Impermanence, to disrupt the opponent's plays and control the flow of the duel. Traptrix monsters are immune to the effects of "Hole" Trap Cards, so they can be safely used to activate these cards. The deck also features a number of powerful Extra Deck monsters, such as Divine Arsenal AA-ZEUS - Sky Thunder and Underworld Goddess of the Closed World, to finish off the opponent.
Key Cards
Traptrix Holeutea: This card can search out any "Hole" Trap Card from your deck, making it easy to set up your disruptions.
Traptrix Trap Hole Nightmare: This card can banish a monster your opponent controls when a "Hole" Trap Card is activated, providing even more disruption.
Divine Arsenal AA-ZEUS - Sky Thunder: This powerful Xyz Monster can negate the effects of all cards on the field and destroy them all, making it a devastating finisher.
Underworld Goddess of the Closed World: This Link Monster can negate the effects of all monsters your opponent controls and prevent them from activating their effects, effectively locking down your opponent's field.
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